3D Game Programming for Kids: Create Interactive Worlds with by Chris Strom

By Chris Strom

You recognize what's even larger than enjoying video games? growing your individual. whether you're an absolute newbie, this publication will educate you ways to make your individual on-line video games with interactive examples. You'll examine programming utilizing not anything greater than a browser, and notice cool, 3D effects as you style. You'll examine real-world programming abilities in a true programming language: JavaScript, the language of the internet. You'll be surprised at what you are able to do as you construct interactive worlds and enjoyable games.

You'll leap correct in and write video games and simulations whereas studying programming basics. You'll use the ICE Code Editor, which used to be created specially for this e-book to make it effortless that you should start with JavaScript programming. With the ICE Editor, you'll see the result of your paintings straight away. need a crimson donut? you may make hundreds and hundreds of them, spinning round like loopy correct subsequent to the code you simply typed.

You'll do hands-on coding in each bankruptcy. You'll commence through construction uncomplicated lively shapes, then make your personal player--who can do cartwheels! You'll how you can construct your individual video games from begin to end, together with a monster consuming fruit, a cave puzzle, and rafting on a river. You'll animate easy shapes to create a version of the sun process, and make your individual site that you can blow their own horns your video games together with your associates. in the event you simply need to make video games, leap to the teachings concentrating on initiatives. to appreciate many of the conception higher or if you would like a few aid with services, flip to the chapters that specify the programming techniques. We'll stroll you conscientiously via the entire math had to convey video games to life.

Best of all, you get to create outstanding video games and say, "I made this!"

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Extra resources for 3D Game Programming for Kids: Create Interactive Worlds with JavaScript (Pragmatic Programmers)

Sample text

The last three blocks of code write three different messages to that log. If you have everything typed in correctly, you should see the three messages printed at the bottom right of the page. Back in Chapter 3, Project: Making an Avatar, on page 25, we used a function to avoid having to repeat the same process for creating a tree four times. So you can probably guess the first thing that we’ll change here. Let’s change the way we log those three messages. appendChild line. Where that code was, add the following.

Just remember to make one with hands and feet—we’ll need them in later chapters. 6 Doing Cartwheels We’ll add controls to our avatar later. But before moving on to the next lesson, let’s make the avatar do some flips and cartwheels. Just like we did at the end of Chapter 1, Project: Creating Simple Shapes, on page 1, we start by changing the very last line of the code (which is just above the ) tag at the end of the editor. Instead of telling the browser to show the scene one time, we animate the scene as follows.

There are two problems to tackle here. First, “undefined is not a function” doesn’t really tell us anything and is not easy to understand. Even JavaScript experts get confused by that one. The second problem is the line number in the error message. com:25 means the browser thinks the problem happened on line 25 of report erratum • discuss Chapter 2. Playing with the Console and Finding What’s Broken • 22 our program (your line numbers may be slightly different). However, the misspelled word is not on line 25 in ICE.

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